aumburh

aumburh
makes Minecraft things.

Mostly client mods and server software. I like UI that feels like it belongs in the game, and gameplay systems that hold up when a few hundred people hit them at once.

Below are the three things I've spent the most time on lately.

currently: Multiple Chats 2.0 and Now Playing 1.0
Positions
  • Plunder Gamesowner / developer
  • Celestial Networkdeveloper / manager
  • AquaticMCdeveloper

Work

3 projects
01

Multiple Chats

Fabric modv2.0.0MC 1.21.4 – 26.3

Splits chat into separate windows you can move and resize. Guild chat goes in one, trade spam in another, and the vanilla chat stays readable.

2.0 was a full rewrite: one Kotlin codebase that builds for eight Minecraft versions, with a new settings screen and no reflection tricks.

  • Text, regex, AND-group and exclude filters, with a tester
  • Drag and resize windows right from the chat screen
  • Per-line fading like vanilla, duplicate stacking, mentions
  • Profiles you can export and share as text
Guild 7
Trade Credits: 1,250
three windows, filtered livesimulated
02

Now Playing

Fabric modv1.0.0MC 1.21.4 – 26.3

Shows what you're listening to on Spotify, in game: cover art, progress and synced lyrics. The previous and next lines sit above and below the current one, and the current line fills in as it's sung.

Login is Spotify's PKCE flow, so there's no secret to leak. Lyrics come from LRCLIB.

  • Real album covers, card tinted from the cover's colours
  • Lyric offset for Bluetooth / stream delay
  • Play, pause and skip keybinds (Premium)
  • Same widgets and settings screen as Multiple Chats
Starlight Drive
Nova Lane
0:38 / 3:12
songs and lyrics here are made upcover = 2×2 pixel stand-in
03

SCelestial Skyblock

Paper 26.2 pluginKotlin~133k lines634 files

The Skyblock core that runs Celestial Network. Seasons last four to six weeks and islands compete on weekly and season leaderboards, so most of the work is in keeping the economy, events and rankings fair over that stretch.

  • Season points, weekly boards and fog-of-war reveals
  • Dungeons with parties, classes, graded runs and endless mode
  • World events: Starfall, region bosses, hourly rushes, a black market
  • Omni-Tool tiers, skill Overdrive, minions, pets, slayer, auctions…
Built for Celestial Network. Source isn't public.
Ore Colossus
Season 4 · Week 3
sidebar + event broadcastsnumbers are a simulation

Where I work

current

Plunder Games

owner / developer

My own studio. I decide what we build, then build most of it.

Celestial Network

developer / manager

I write the Skyblock core and other network plugins, and look after the dev side of releases.

AquaticMC

developer

Plugin and gameplay work for the server.

Want something built,
or found a bug?

discord.gg/hbBzsFyezh →